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Case Study · Esports · 2025

Scaling an esports final to 2.1M concurrent viewers

Client: Apex Esports Federation

2.1M
peak concurrent viewers
0
dropped frames on the world feed
11
distribution platforms served

The challenge

The federation needed an arena-scale final with zero spoiler leakage across a 90-second competition delay, 40 player POVs, and a broadcast that could survive a full venue network outage.

The signal path we designed

  1. Designed a dual-gallery architecture: an on-site gallery cutting the arena show and a REMI gallery producing the world feed behind the competition delay.

  2. Built an observer plan per map with dedicated POV ingest at 240 fps, synced to in-game data for automated HUD overlays.

  3. Provisioned bonded fibre plus satellite backup with automatic failover, rehearsed with a deliberate venue network kill during the dress rehearsal.

“Hyperlax ran our final like a space launch. Every failure we imagined, they had already rehearsed.”
Dana Reyes — Broadcast Director, Apex Esports Federation

Have a challenge like this?

Tell us about your event, audience and platforms — we will engineer the signal path that gets you there.